Streaming platform platform supports the following streaming protocols:
1. RTMP
The Real-Time Messaging Protocol (RTMP) was designed for high-performance transmission of audio, video, and data between Adobe Flash Platform technologies, including Adobe Flash Player and Adobe AIR.
On Streaming platform RTMP protocol is used to broadcast using HD Wave and 3rd party broadcasters (FMLE, Wirecast, VidBlaster)
More details about RTMP protocol can be viewed on Wikipedia website: http://en.wikipedia.org/wiki/Real_Time_Messaging_Protocol
2. HLS
HTTP Live Streaming (also known as HLS) is an HTTP-based media streaming communications protocol implemented by Apple Inc. as part of their QuickTime and iOS software. It works by breaking the overall stream into a sequence of small HTTP-based file downloads, each download loading one short chunk of an overall potentially unbounded transport stream
On Streaming platform HLS protocol is used to send output to iPad, iPhone, and Roku.
More details about HLS protocol can be viewed on Wikipedia website: http://en.wikipedia.org/wiki/HTTP_Live_Streaming
3. RTSP
Real Time Streaming Protocol (RTSP) is an application-level protocol for the transfer of real-time media data. The protocol is used to establish and control media sessions between end points by serving as a network-remote-control for time-synchronized streams of continuous media such as audio and video
On Streaming platform RTSP protocol is used to send output to Android devices
More details about RTSP protocol can be viewed on Wikipedia website: http://en.wikipedia.org/wiki/RTSP